Here are some images from the game I helped to produce. Don't expect the Previewer to look this good, but the shader I provided on the Home page is the same as the one used here. Don't expect the MapFinalizer to produce sky boxes or oceans, those were all done by different components. These images are just to show certain aspects and capabilities of the MapFinalizer.

Blending Textures From 1 to the Next. Image1

Use of height modifier to make deep roads.Image2

Using a semi transparent plane to make Ice.Image3

Creating smooth depressions for lakes or ponds.Image4

Adjusting blend factor to make roads look more realistic.Image5

Shadows calculated by normals and light direction.Image6

Last edited Aug 29, 2010 at 2:54 PM by T3866, version 4

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